Showing posts with label enrique romero. Show all posts
Showing posts with label enrique romero. Show all posts

Wednesday, September 5, 2012

Judge Anderson: The Psi-Files Volume 02

What I try to do with reviews at this Bookshelf blog is keep it simple and spoiler-free, and let you know whether I'd recommend you pick up a copy of what I just read. Seems to work okay. This time, a brief review of Judge Anderson: The Psi-Files Volume 02 (Rebellion, 2012).


There was an unfortunate and unavoidable problem with the first of Rebellion's Psi-Files collections. Tracking the solo, spin-off adventures of Judge Cassandra Anderson, a regular supporting player in Judge Dredd's stories, the book presented many stories that had been reprinted countless times already. While a definitive edition was very welcome, overfamiliarity in my case bred enough contempt that just about the only thing left to do when rereading "Four Dark Judges" or "The Possession" was to note just how amazingly often artist Brett Ewins conspired to place his camera behind Cass so that he could draw her perfectly rounded, cute little rear.

The second book features stories that originally appeared from 1990 to 1995, many of which have never been reprinted before. It begins with the terrific "Shamballa." This was the second Anderson: Psi Division serial drawn by Arthur Ranson, for many, the series' definitive artist, and the first of his to appear in color. Not long after this story appeared, the feature left the pages of 2000 AD to become a semi-regular in the companion Judge Dredd Megazine. There, Alan Grant began a long storyline that weaved its way through several adventures. Anderson became disillusioned with the judge force, was ordered to provide Justice Department oversight to a scientific expedition on Mars, met up with her old foe Orlok in a major story painted by Kevin Walker during his "palette of mud" period, and quit the judges to go out on a tour of alien worlds.

"Postcards from the Edge" is the central story - and I use that term loosely - in this arc. A collection of short, episodic adventures, each of these tales are illustrated by different artists, with wildly different approaches. If Ranson had set the tone with his grounded and fidgety, detail-packed artwork, all of these guys just throw the model, and caution, to the wind. Someone called Xuasus delights in murky green and purple paintings of hefty, muscular tough guys and broads, and Charlie Gillespie strides a curious and uncomfortable line between American superhero styles with Kevin O'Neill designs. Tony Luke contributes some utterly bizarre and strangely charming collages, and Steve Sampson, who would spend much of the nineties alternating with Ranson, is engaging but downright strange. He takes photoreferencing to a really weird place - his Anderson is, literally, the musician Madonna - combining meticulous facial detail with giant, solid colors. In his hands, Anderson's hair looks like a floppy, canary yellow jester's hat. Unfortunately, all of these wildly disparate artistic elements overwhelm the stories, to the point that they are much more memorable for how they appear than what they have to say.

I got the sense that Grant had much more that he wanted to do with Anderson in space before he had to bring her home to participate in the big "Die Laughing" crossover with Batman. This is referenced in the text by way of trademark-avoiding foreshadowing, psychic flashes of an eagle (Dredd), a vulture (Judge Death) and a bat (you know). The Sampson-painted "Postcard to Myself" epilogue ends the stories here on a very promising note, with Anderson and Dredd teaming again to re-evaluate her for street duty.

As bonus material, the book wraps up with some short stories that appeared outside the ongoing continuity in various 2000 AD annuals and specials. There's one drawn by Modesty Blaise artist Enrique Romero that I adore, but the real draw here is the fantastic "Mind of Edward Bottlebum," which was drawn by Ian Gibson at the height of his talents. With terrific little character designs, very fun layouts, and an uncharacteristically solid line by an artist well known for dropping his inks, this is more than just a tremendously good one-off. Reprinted in the 1980s Eagle line of American-sized reprints, this was the story that stopped me from thinking that Judge Dredd was merely a very fun comic (two months previously) and made me a fan for life. So I have a soft spot for it. You understand, right? Recommended.

Friday, July 4, 2008

Constantine, Blaise and Rao

Here's how this works: I finish reading something, and I tell you about it, and I try not to bore you to death. Today: reviews of Hellblazer: Tainted Love (DC/Vertigo, 1998), Modesty Blaise: Yellowstone Booty (Titan, 2008) and Sand Land (Viz, 2004).



In many of DC's contemporary collected editions, a little work on the part of some editors is sorely missed. This one, assembled before their line got so slapdash, is reader-friendly to the point of including an introduction, explaining recent events in the life of John Constantine, the powerful English mystic and con man, who, in these six stories by Garth Ennis and Steve Dillon, has hit rock bottom after his girlfriend Kit has left him. Constantine is easy prey for the vampires and demons who've got a grudge when he's homeless and drunk. I'm not sure that this is in any way a good introduction to the character - for Ennis-written Hellblazer, you want Dangerous Habits or Damnation's Flame, I think - but it feels like some effort and love went into this volume. The story about Kit going home to her sister in Northern Ireland is a truly beautiful piece of writing, glowing with a love of family and community. Recommended for mature readers familiar with the character.



Now I'm certain that all of you reading this have taken my advice and started reading Modesty Blaise, right? Good. Well, since there's very little continuity in the series, you can probably give this one a miss until later on. Oh, it isn't bad, don't get me wrong, but the second story, in which Peter O'Donnell gives a little too much credence to the "mystic powers of the martial arts" malarkey, brings an otherwise thrilling story of an old enemy springing a trap in Cambodia to such a damp climax that you can't help but feel a little cheated. Anyway, this reprints another 14 months of the strip, from 1978-79 and gives you the last two stories illustrated by Enric Romero before he took a hiatus to draw Axa, and the first one handled by John Burns, better known for his work painting Judge Dredd and Nikolai Dante. If you like Burns's painted art, you will really like his linework, which I find even more agreeable. Recommended for readers pretty familiar with the character.



Very, very fun stuff! Akira Toriyama is best known around the Hipster Pad for Dr. Slump, but he's best known everywhere else for Dragon Ball, a strip so phenomenally successful in Japan that it elevated Toriyama to the very rare position of being able to do whatever the heck he wants in comics and not have to sign long-term contracts to keep producing stuff every week in order to also sell the things his heart's really in. So from what I gather, he sold Shonen Jump the concept as a 14-week, fast-paced serial with a definite beginning and end. While I'm certain the magazine would prefer a 14-year Toriyama strip which they could then turn into a huge line of books, they ran the series in the summer of 2000. It's about a retired general in an arid wasteland ruled by a fat, corrupt king who asks a pair of wisecracking demons to help him find a fabled water source. The three of them steal a tank and make their way south while the military and some bizarre criminals try to stop them.

You can tell there's the background here for something that could have run a lot longer, but Toriyama resisted the opportunity for the long-winded "power-up" fights that made Dragon Ball so agonizing, and just kept to the meat of his story. It's lean, fast-paced and very funny, with goofball characters and unexpected comic twists, suggesting what Dragon Ball might have been had the pressure and the money not been so great as to keep him and his studio working on it so long past its sell-by date.

Wikipedia suggests that Sand Land has been the last comic project for Toriyama in some time, and the only one of his short post-Dragon Ball series to be collected in English, though I'm optimistic we'll see the mid-90s Dr. Slump Returns, But Only for a Little While after Viz finishes that series' original run. I understand he's wealthy enough to not have to draw comics anymore, but damn, he's too talented to stay retired, don't you think? Recommended!

(Originally posted July 04, 2008 at hipsterdad's LJ.)

Friday, April 11, 2008

Mutant Bounty Hunter edition with Strontium Dog and Durham Red

Here's how this works: I finish reading something, and I tell you about it, and I try not to bore you to death.



Absolutely triumphant. There's a reason this is one of the Eagle Award nominees for best reprint volume of '07: it's absolutely the work of three creators at the top of their game, telling brilliant stories with a mix of lighthearted wit and downright mean energy. Wulf Sternhammer's death really was a shock at the time; what's even more shocking in retrospect is the impact it has on Johnny Alpha, who becomes a taciturn, vengeance-driven monster for many episodes thereafter. The revenge he takes out on Max Bubba is the sort of thing that superhero funnybooks just wish they could get away with. Highly recommended!




This is the last of a three-volume series telling the story of what happened to the sexy vampire bounty hunter Durham Red several centuries after she was last seen as a supporting character in Strontium Dog. It never really sparks, suggesting it would have worked better as two books rather than three, although Mark Harrison's art is never less than interesting.

What really makes this collection shine is the inclusion of the seven episodes of "The Scarlet Apocrypha," in which Dan Abnett reimagines the character in seven very different scenarios, with seven very different artists, throughout history and fiction. Only one doesn't work - Steve Kyte's Japanese animation parody is just stupid - but some of these are downright excellent. John Burns really shines depicting Red in the setting of a 70s Italian horror film, and Enric Romero has fun putting her up against Count Dracula. Steve Yeowell, Frazer Irving and Carlos Ezquerra also contribute great installments before Harrison returns with a fascinating, dense and fun story drawn in a completely different style from his standard - an imitation of Mad's Mort Drucker! - and set at a science fiction convention in a world where Durham Red movies have been sci-fi staples for decades. It's very fun stuff, and, packed as it is with background notes and production artwork, it's a package I have to recommend, even though the lead story left me a bit cold.

(Originally posted April 11, 2008 at hipsterdad's LJ.)

Monday, January 28, 2008

Modesty Blaise: Death Trap

Here's how this works: I finish reading something, and I tell you about it, and I try not to bore you to death.



Another thirteen months of the Modesty Blaise newspaper strip (1976-78) are reprinted here. "The Vanishing Dollybirds" features a remarkable hired killer who reminds me of Camp Freddy from The Italian Job! The storytelling is solid, though this is towards the end of Enrique Romero's first run and as much as I like his stuff, I'm ready for the change in the next book. It's a good introductory volume, I suppose, though there isn't anything as "wow"-heavy as some of the earlier books. Recommended.

(Originally posted January 27, 2008 at hipsterdad's LJ.)