Showing posts with label strontium dog. Show all posts
Showing posts with label strontium dog. Show all posts

Tuesday, June 2, 2015

Strontium Dog: The Stix Fix

What I try to do with reviews at this Bookshelf blog is keep it simple and spoiler-free, and let you know whether I'd recommend you pick up a copy of what I just read. Seems to work okay. This time, a brief review of Strontium Dog: The Stix Fix (Rebellion, 2015).


It has been a long time since I really enjoyed a Strontium Dog adventure. Five years ago, creators John Wagner and Carlos Ezquerra began one of the series' biggest-ever epics, a 40-episode beast called "The Life and Death of Johnny Alpha." It was divided into four ten-part chunks and I only liked the first of them. I liked it a whole lot, mind you, especially the really interesting, revisionist death of a supporting character, which was the sort of thing that you never, ever see in mainstream American comics. (You can read my take on that fabulous turn of events over at my defunct blog Thrillpowered Thursday.)

But after that, I felt that the story lacked punch and energy, and meandered its way to a shrug-inducing, rushed conclusion. That's why I'm so happy that the newest Johnny Alpha adventure, a ten-parter called "The Stix Fix," is flatly the very best Stronty Dog story in ages. I loved this completely, and it's been the runaway highlight of the last three months of 2000 AD. Well, the latest Grey Area stories have also been terrific, yeah, but each absurdly thrill-packed chunk of this story had me immediately flipping back to read it again, because just so darn much is happening in every six pages that I was certain I was missing bits.

The story opens with some members of the stone-cold, taciturn Stix clan abducting a high-level government muckity-muck from a thinly-veiled North Korea analogue. So the British government, bastards all, ask Johnny Alpha to get on the trail, because Alpha's had dealings with Stixes a time or three before. From there, it's an absurdly dense rollercoaster of a story, with aliens and clans and bad guys all drawn with broad brushes, a trick which always works with Wagner and Ezquerra. The Jong family, you won't be surprised to learn, are all trigger-happy lunatics with very short tempers, and there's certainly a Stix who will discreetly sell out his kinfolk.

But despite the tropes and generally comfortable beats in the characterization, this story goes everywhere and it moves incredibly quickly. It's one of the fastest-paced of all the many Strontium Dog adventures, and that's saying something. As I began reading the eighth episode, I was completely baffled as to how in the world it was going to wrap up with only another eighteen pages to go, until that episode ended with a wonderfully brilliant twist. It was punch the air perfect, the best kind of twist, the one you didn't know was coming, built from very fair clues that I just didn't think were clues at all.

Recommended? Absolutely; it's flawless, one of the very best, funniest, most entertaining and unpredictable Stronty Dog stories ever. Click the image to buy the issue with episode one from 2000 AD's online shop and continue from there.

Tuesday, March 6, 2012

Strontium Dog: The Project

What I try to do with reviews at this Bookshelf blog is keep it simple and spoiler-free, and let you know whether I'd recommend you pick up a copy of what I just read. Seems to work okay. This time, a brief review of Strontium Dog: The Project (Rebellion, 2011-2012).



Johnny Alpha's resurrection in the pages of 2000 AD has made for some fascinating comics. The character, who had been the lead in the Strontium Dog feature, had met his end in 1990, ending the series and shifting the focus onto the supporting players. A decade later, creators John Wagner and Carlos Ezquerra began telling "flashback" stories set at various points in Johnny's lifetime, but always left his demise, which had been orchestrated by other creators, intact.

In 2010, Wagner and Ezquerra got everybody in fandom talking with a remarkable story called "The Death and Life of Johnny Alpha." In it, a supporting character from these flashback stories tracks down Johnny's old partner Middenface McNulty. She's following up a story that suggests Johnny had not been killed in his final adventure after all. The trail leads them to a disgraced bounty hunter named Feral and more and more clues, tying into classic Strontium Dog continuity and introducing some wild concepts that build on the originals. Johnny Alpha's universe had always been a very strange one, with the dark magic of villains like Malak Brood and the Sorcerors of Lyra waiting in the shadows of the western-in-space melodrama. This story delves straight into the darkness, and the story, the first of an apparent arc of three, ends with Johnny Alpha restored to life, but with a very weird price.

The second story, "The Project," began in December's Prog 2012 and continued for the next eight issues (1764-1771, for those interested in clicking the image and purchasing them from Clickwheel). It's all kinds of fun, with the Johnny who came back from... wherever he was not quite the same man he was before. He has a strange voice in his head that keeps chastising him, and he's not quick to confide in Middenface about it. Recuperating, they are attacked by strange gunmen who can regenerate their bodies after death, and who have badges from the Search/Destroy Agency that employs the Strontium Dogs.

As an action thriller with a slow-burning detective fiction edge, this is an incredibly fun and rewarding comic, and each installment left me anxious to learn what would happen next. This is why I read comics, basically. Highly recommended.

Wednesday, June 30, 2010

Strontium Dog: Blood Moon

What I try to do with reviews at this Bookshelf blog is keep it simple and spoiler-free, and let you know whether I'd recommend you pick up a copy of what I just read. Seems to work okay. This time, a brief review of Strontium Dog: Blood Moon (Rebellion, 2010)



Since the great Strontium Dog returned to the pages of 2000 AD, its creators, John Wagner and Carlos Ezquerra, have been telling stories set at various points in Johnny Alpha's history. Their hero has been a bounty hunter since the end of the war for mutant rights, but in these two stories, set very early in his career, he's better known as a war hero than as a licensed agent for the Search/Destroy Agency.

"Blood Moon" and "The Mork Whisperer," originally serialized last year, shows Johnny working with more of the original gang of Doghouse regulars, including several not seen in the comic for about twenty years. They're set before he met his regular partner, the Viking Wulf Sternhammer, and when not only were all three of the nasty Stix brothers alive, but a cousin of theirs was causing trouble, too.

I believe that "Blood Moon" was the first comic art that Ezquerra finished with the the assistance of his son Hector on inks. They've been working as a team for eighteen months now on this series, Judge Dredd and one of the Battlefields miniseries for Dynamite, and the style's naturally a little different, but never jarringly so. Ezquerra remains one of the best artists in the business, regardless of who's inking him, and his designs for the oddball cast of mutants remains consistently entertaining and silly.

The vibrant, fun art effectively counterpoints a couple of downright grim adventures. "Blood Moon" sees a former colonel in the mutant army still able to inspire beyond the grave, and an interplanetary terrorist campaign waged against norms in his name. In "The Mork Whisperer," one of the galaxy's richest men hires Alpha to track down his estranged wife and mutant sons, but doesn't trust Alpha enough to do the job without surveillance. The former is certainly the more dramatic and action-packed of the two, but I quite like the cerebral pace of the second, and the way Alpha uses logic, ratiocenation and a little time travel to solve a complex mystery that involves android duplicates and mind control.

Honestly, singling out any Strontium Dog book is pretty tough. It's been one of my favorite series, consistently entertaining and very clever, for years. Wagner and the Ezquerras are currently working on a new story set after the reported death of Alpha in the 1990 epic "Final Solution." Two episodes in and it's so darn riveting I can't think straight. I'd highly recommend picking up this book, and then settling in with some digital copies of June's 2000 ADs so you can see where the creators are going next.

Thursday, January 22, 2009

Strontium Dog: The Kreeler Conspiracy



In other news, Rebellion has continued its series of Strontium Dog collections with The Kreeler Conspiracy. This follows up the five-volume "Search/Destroy Agency Files" which reprinted the entirety of the original run of the series. This book, unnumbered on its spine, reprints three of the first four adventures from the revived series. It starts with the titular "Kreeler Conspiracy" (mentioned here in Thrillpowered Thursday a couple of weeks ago) and also includes the very fun serials "Roadhouse" and "The Tax Dodge." Lost in the shuffle, sadly, is the one-off adventure "The Sad Case," which originally appeared in Prog 2001, and was presumably left behind for space reasons, and which we hope to see in a future collection.

Despite that story's absence, the book's a fun, meaty little exercise in plotting, as Johnny Alpha and Wulf Sternhammer face challenges that require them to use their wits more than their firepower. "The Tax Dodge" is especially fun, as the bounty hunting duo are faced with a representative of customs and excise on one side, and a very amusing alien race on the other. These guys, easily-offended, overcompensating loudmouths with quick tempers, are among the funniest alien species to ever appear in 2000 AD. All three stories are by John Wagner and Carlos Ezquerra, and this book is very highly recommended!

(Excerpted from Thrillpowered Thursday, January 22, 2009.)

Friday, October 3, 2008

Needs More Ezquerra

Here's how this works: I finish reading something, and I tell you about it, and I try not to bore you to death. This time, reviews, of sorts, of Preacher: Ancient History (DC/Vertigo, 1998) and Strontium Dog: The Final Solution (Rebellion, 2008).



As I mentioned in Thrillpowered Thursday a few months back, I really don't enjoy Garth Ennis's Preacher and its uncensored, over-the-top brutality and ugliness, despite its wealth of incredible ideas. However, I decided to give a used copy of this a try to get even more Carlos Ezquerra on my shelves. The book compiles a mini-series and two lengthy special editions which tell stories of some of the main title's supporting cast. The mini-series looks at the violent history of the Saint of Killers, the first special gives us the pathetic origin of the tragic Arseface, and the last story recasts the loathsome Jody and T.C. as protagonists in a parody of an action film.

Steve Pugh is not my favorite artist, but he is perfectly suited to the violent western tale of the Saint and the incident that sent him to Hell. Pugh illustrates the first two episodes and they're fantastic, a studied mix of Western tropes and ideas that suggests he and Ennis would be well-matched on Jonah Hex. In episode three, the Saint awakes on the road to Hell. Ezquerra illustrates this episode, and man, does he ever bring his A-game. With the story now shifted from pulp Western to myth and fantasy, Ezquerra turns in some work that's so amazing that when Pugh returns for the final part and the return to the mortal world, it's an unfortunate and unfair disappointment. Still, it is a great story.

Arseface's tale, illustrated by Richard Case, is an oddly affecting parody of mid-90s suburbia, with outcast teens, uncaring parents and rock and roll. I'm not certain whether the story needed to be told, but I really enjoyed reading it, and any chance to see Richard Case at work is worthwhile. Ezquerra returns for Jody and T.C.'s story, and it's played for laughs. You can't call these two monsters "heroes," but the clever recasting of roles lets the superhumanly powerful jerks take control of a spiralling, ridiculous situation while Ennis mocks the tropes of modern action thrillers. If you enjoyed Ennis and Ezquerra's work on Adventures in the Rifle Brigade, you'll probably like this one.

Overall, I ended up preferring these escapades to the one in the main Preacher storyline. The collection is very reasonably priced, and the Saint of Killers story is so darn good that everybody should see it, regardless of your opinion of Preacher. Recommended for mature readers.



The story goes that in the late 80s, as the fight for creators' rights hit British comics, some of 2000 AD's talent and editorial and publishers all began crossing swords over royalties and loyalties, and it was decided that one of the comic's most popular features, Strontium Dog, would be cancelled and its lead character, the bounty hunter Johnny Alpha, killed. It was a traumatic event for many thousands of readers - see episode 2.6 of Spaced - and one which Alpha's artist and co-creator, Carlos Ezquerra, declined to draw, electing instead to work with Pat Mills on Third World War in the new biweekly Crisis. So Johnny's concluding storylines were taken over by writer Alan Grant and up-and-coming artist Simon Harrison.

There is probably a very good story in the mammoth, 28-part "Final Solution," but Harrison's artwork is so incredibly unappealing that we can't swear to that. To his credit, he's a novel and inventive artist, full of energy and the shock of the new. On the other hand, his anatomy and his faces are so poor, and his storytelling so confusing, that what could have been a great tale of Great Britain finding a terrifying solution to "the mutant problem" becomes a chore to decipher. It's a tragic missed opportunity.

At the time, "The Final Solution" was an even greater chore, as Harrison's workload only allowed him sporadic opportunities to complete the art, and his 23 episodes were printed in four chunks over the course of a year. There followed a thirty-week (!) break before the great Colin MacNeil was drafted to complete the story. So the last part of this epic looks remarkably superior to the first 100-odd pages. Rebellion has assembled the story in a very nice package along with three bonus episodes from old annuals and specials, including the incredibly fun story in which Alpha tries to collect a couple of bounties in Mega-City One under Judge Dredd's nose, but while it is nice to have a complete set of the original series in such nice editions, really, the only thing this book proves is that Strontium Dog without Ezquerra is like a day without sunshine. Recommended for completists.

(Originally posted October 03, 2008 at hipsterdad's LJ.)

Friday, April 11, 2008

Mutant Bounty Hunter edition with Strontium Dog and Durham Red

Here's how this works: I finish reading something, and I tell you about it, and I try not to bore you to death.



Absolutely triumphant. There's a reason this is one of the Eagle Award nominees for best reprint volume of '07: it's absolutely the work of three creators at the top of their game, telling brilliant stories with a mix of lighthearted wit and downright mean energy. Wulf Sternhammer's death really was a shock at the time; what's even more shocking in retrospect is the impact it has on Johnny Alpha, who becomes a taciturn, vengeance-driven monster for many episodes thereafter. The revenge he takes out on Max Bubba is the sort of thing that superhero funnybooks just wish they could get away with. Highly recommended!




This is the last of a three-volume series telling the story of what happened to the sexy vampire bounty hunter Durham Red several centuries after she was last seen as a supporting character in Strontium Dog. It never really sparks, suggesting it would have worked better as two books rather than three, although Mark Harrison's art is never less than interesting.

What really makes this collection shine is the inclusion of the seven episodes of "The Scarlet Apocrypha," in which Dan Abnett reimagines the character in seven very different scenarios, with seven very different artists, throughout history and fiction. Only one doesn't work - Steve Kyte's Japanese animation parody is just stupid - but some of these are downright excellent. John Burns really shines depicting Red in the setting of a 70s Italian horror film, and Enric Romero has fun putting her up against Count Dracula. Steve Yeowell, Frazer Irving and Carlos Ezquerra also contribute great installments before Harrison returns with a fascinating, dense and fun story drawn in a completely different style from his standard - an imitation of Mad's Mort Drucker! - and set at a science fiction convention in a world where Durham Red movies have been sci-fi staples for decades. It's very fun stuff, and, packed as it is with background notes and production artwork, it's a package I have to recommend, even though the lead story left me a bit cold.

(Originally posted April 11, 2008 at hipsterdad's LJ.)