Tuesday, June 10, 2014

All That Is

What I try to do with reviews at this Bookshelf blog is keep it simple and spoiler-free, and let you know whether I'd recommend you pick up a copy of what I just read. Seems to work okay. This time, a brief review of All That Is (Knopf, 2013).


Wow. I'd never heard of writer James Salter - evidently, that's true for many readers - until the paperback release of this stunner of a novel from last year. His fans liken him to Updike and Mailer - a big American "man of letters" who tells sweeping stories that span decades, and tells them amazingly well.

There's not a lot of plot to this book, but there's not meant to be. It's a book that you'll occasionally put down, breathless from Salter's mastery of language. There are writers who craft good stories, and there are writers who construct astonishing sentences, and Salter is in that camp. Whatever the hell All That Is ended up being about, I'd have read it, thrilled. He's a "writer's writer," which means that anybody who wishes they had the talent and discipline to write fiction is going to be pleased with how well Salter uses words.

His protagonist is Philip Bowman, and the novel follows him through three decades. He returns home from World War Two, thinks about becoming a journalist, finds himself in New York City and takes a job as a reader for a publishing house. The business suits him very well, and he looks for a wife. Genuine love eludes him, and we simply follow many of his days as he makes mistakes and finds some happiness and people get older and friendships fade and new people enter his life. It's just the story of an adult looking for contentment, brilliantly told.

I love the way that Salter chooses his anecdotes, because that's what all of these and the side stories are, just anecdotes. They could end with a character understanding something they'd miss, or they could lead into the next important phase of life, or they could end in a horrific death, and you won't know why until the episodes reach their climax. Somebody expecting an A, B, and C plot is certain to consider this frustrating, as the story just jumps to the next time and place. It's linear, but there are gaps. We're not meant to know everything.

Salter's prose is so powerful that when Bowman is badly betrayed at one point, I was so furious that I slammed the book shut and left it alone for an hour. Pretty rare for a novel to get that kind of reaction from me. Highly recommended.

Friday, June 6, 2014

The Weight of Blood

What I try to do with reviews at this Bookshelf blog is keep it simple and spoiler-free, and let you know whether I'd recommend you pick up a copy of what I just read. Seems to work okay. This time, a brief review of The Weight of Blood (Spiegel & Grau, 2014).


Debut novels just don't come better than this. Man alive, this is a creepy book. Coming as it did, for me, right after Swamplandia!, I spent several days fighting down the mild nausea of horrible worry about what is going to happen to a young female protagonist in a very isolated and very unfriendly rural environment. Sometimes, I wish my reading pile would magically know how to sort these things out for me.

Laura McHugh's The Weight of Blood begins with the discovery of a missing teen's dismembered body. The grisly discovery of Cheri's body, a year after she vanished, brings media attention to a small Missouri town, but a lack of leads and a lack of local interest in the very poor community means that life goes on quite quickly. Cheri's only friend was a high school girl named Lucy, and her story began more than ten years earlier, when her mother vanished without a trace. Haunted by those memories, Lucy sets out to learn what happened to each of them. It should go without saying that things get very, very bad before they get better.

I really enjoyed the structure of the book, although once again my half-assed inattention to these things resulted in me missing what was happening for several pages. The story is told in alternating first-person narratives, one chapter by Lucy in the present day, the next by her mother several years previously, as her life brought her to Missouri. The story unfolds with a cool and deliberate pace, sparing little as Lucy is forced to make awful choices about who to trust, and whether to overlook or forgive her family and her community. As a narrator, she is as honest as she can be, but there's a lot that she does not know that her mother once did. Recommended with the caveat that this genuinely does get really unpleasant in places, and with my genuine praise that a first novel can be so powerful.

Tuesday, June 3, 2014

Ro-Busters: The Disaster Squad of Distinction

What I try to do with reviews at this Bookshelf blog is keep it simple and spoiler-free, and let you know whether I'd recommend you pick up a copy of what I just read. Seems to work okay. This time, a brief review of Ro-Busters: The Disaster Squad of Distinction (Rebellion / Simon & Schuster, 2014).


Back in the mid-1980s, when all of the various series within 2000 AD were licensed for collected editions by Titan, one of the must-have books was the first of two volumes of Ro-Busters. This was a terrific series written by Pat Mills and featured the exploits of some squabbling working-class robots used as disposable fodder for very dangerous rescue missions. Two of them - an unruly and cantakerous sewage-shoveling droid called Ro-Jaws and a full-of-himself army surplus sergeant called Hammerstein - were the leads. They worked for an unscrupulous cyborg super-capitalist called Howard Quartz who genuinely didn't care whether any of his property lived or died, because Ro-Busters was just one of hundreds of robot-staffed operations that he had going.

That original 80-page Titan collection of Ro-Busters has been out of print for many years, but Rebellion has reissued it in a new, expanded edition in conjunction with its American publishing partner, Simon & Schuster. Now 112 pages, it reprints the same stories as that original book - mostly illustrated by Dave Gibbons, with a few pages by Kevin O'Neill and by Mike Dorey - but bookends them with some interesting additions. Ro-Busters actually began in a different comic, 2000 AD's short-lived sister title Starlord, and this book has the first four episodes from that comic. These are drawn by Carlos Pino and by Gibbons. In the back of the book are a couple of neat curiosities - two of the three one-off Ro-Busters episodes that were written by Alan Moore rather than by Mills, with art by Steve Dillon and Bryan Talbot.

As far as I'm concerned, any book to feature that much artistic talent - seriously, Dillon, Gibbons, O'Neill, and Talbot under one set of covers?! - could be written by anybody and still be worth buying. Gibbons' epic "The Terra-Meks," in particular, features page after page of giant robots pummeling each other. The third part of that story is just a tour de force. I can't think of too many other artists in comics that have ever drawn a scene of giant robot combat as brilliant as that. It's masterful.

As for the stories, they're just remarkably fun. Perhaps through the new eyes of a jaded adult, these might appear clunky and dated, but they're kids' comics which nevertheless resonate. Ro-Jaws is such a fun character, vulgar, to the point, and totally lacking any circuits of discretion or tact. Hammerstein is such a straight man that Mills would, in much later stories, go a little too far in showing him up as a chump and had to scale things back to make him a hero again. These characters have lasted long beyond the very brief original run of Ro-Busters, actually. The series proper ended in 1979, with Alan Moore's bonus episodes appearing in the old harback Christmas 2000 AD Annuals in the mid-80s, but the characters have resurfaced in the very long-running spinoff ABC Warriors, which still shows up with a dozen or so new episodes every couple of years.

Ro-Busters is simply a great, inventive, and very fun series, suitable for all ages. Buy two copies of this book: one for yourself to keep in mint condition on the shelf and one for a nine year-old of your acquaintance to read until it falls apart. Any nine year-old who isn't wowed by this, there's something wrong with that child. Highly recommended.

A PDF of this book was provided by the publisher for the purpose of review. If you'd like to see your books (typically comics or detective fiction) featured here, send me an email.

Wednesday, May 21, 2014

Indigo Prime: Perfect Day

What I try to do with reviews at this Bookshelf blog is keep it simple and spoiler-free, and let you know whether I'd recommend you pick up a copy of what I just read. Seems to work okay. This time, a brief review of Indigo Prime: Perfect Day (Rebellion, 2014).


Every once in an agonizingly long while, we get a new appearance from one of my favorite comic series. It's a very weird mindblower of a concept called Indigo Prime, written by John Smith and appearing in the pages of the Galaxy's Greatest Comic, 2000 AD. The sci-fi weirdness concerns a busy bunch of interdimensional troubleshooters protecting the multiverse from existential and bizarre threats while punching the clock, processing work orders, and watching walls of television with millions of channels across the whole of time and space.

After a 1991 curtain call, the series returned in 2008 and again in 2011 (stories collected in 2013's book version, Anthropocalypse), leaving the faithful and the frustrated anxiously waiting for more. Happily, they're back in action right now in the pages of 2000 AD, a couple of weeks in to what I believe is an eight-part story. It's called "Perfect Day" and it's illustrated by Lee Carter, and it's every bit as wonderful and unpredictable as we'd hoped.

Carter, who had designed the series' current lead characters for what everybody thought was a different series entirely - that's one of Indigo Prime's tricks, popping in and out of different titles altogether - has a tough job in following Edmund Bagwell, the artist who made the 2011 stories so beautiful. Bagwell is a hard act to follow, but Carter, who gets better and better with every new art job, seems up to the task. As was expected, Smith has been throwing a lot of deliciously weird imagery at Carter to realize - time tunnels, taxidermist-stuffed monarchs, Roman legions, that aforementioned wall of television monitors - and, two weeks in, Carter has been nailing it and throwing in some unusual Easter eggs. The 2011 stories showed that there was a strange and malicious force called The Nilhist hiding behind the walls of the agents' reality. We're getting hints here and there that it might be slowly breaking through. Meanwhile, agents Redman and Dak have been escorting a very old Nazi superscientist from his dimension to Prime's base of operations at the center of time. They're probably right not to trust him one teeny bit...

As I've said before, Indigo Prime would definitely benefit, going forward, from more one-offs and short tales letting us know more about the players before things get too weird and ragnarok starts thundering down again. It's interesting that Danny Redman and Unthur Dak have become the series' leads over the characters who were more established in the original run. Those few that have turned up, like the popular Max Winwood and Ishmael Cord, have been relegated to supporting players, suggesting just how very busy this agency is. I imagine that Basalt, Foundation, Fervent, Lobe, and all those other characters from the late '80s are still working cases, just not ones that we're seeing presently.

While I'm glad that the series is back for a couple of months, I genuinely wish that it hadn't been two and a half totally dry years. With a cast as large as any in comics, surely we could have had an occasional one-shot featuring one of the series' minor players or old stars in place of a Future Shock, or a short story in place of one of these often tedious three-week Tharg's 3rillers. Five pages in the annual December 100-page issue isn't too much to ask, surely? "Perfect Day" is great and promising, but Smith and 2000 AD's editor should definitely agree that, where this series is concerned, more is definitely much, much more. Highly recommended with the hopes of extra weirdness and character development to come.

Saturday, May 17, 2014

The Monster of Florence

What I try to do with reviews at this Bookshelf blog is keep it simple and spoiler-free, and let you know whether I'd recommend you pick up a copy of what I just read. Seems to work okay. This time, a brief review of The Monster of Florence (Grand Central, 2008).


In the unlikely event that I decide to kill anybody, I think that I should do it in Italy. I read The Monster of Florence, which is an account by two journalists about a serial killer who claimed between twelve and sixteen victims, in pairs, between 1968 and 1985. The first two incidents might not have been by the man who orchestrated the later six, although it's very probable that they are. Plenty of people have been arrested for these crimes. Some have been charged, and some convicted, only to be overturned. The common link is not the heinous murders. It's the staggering incompetence of the police.

I'm not kidding. You know how, on Criminal Minds, they'll occasionally pepper one of their bizarre villains' methodology with comparisons to some real-life monster? If Reed hasn't made a link to the Monster of Florence, and how the police investigating that mess made such a screw-up over it, it's only a matter of time. The journalists who collaborated on this book - American Douglas Preston and Italian Mario Spezi - both ended up getting arrested or targeted by the Italian police, almost certainly as payback for mocking their incompetence and/or corruption. At one point, Preston starts correspondence with some conspiracy theorist nutball whom the lead cop takes way too seriously. Honestly, the same force that doesn't even switch on a computer for years, not trusting it, suddenly starts attributing the crimes to a Satanic cult on the advice of some hair-brained lady with a radio talk show, sort of an Italian blend of Lyndon LaRouche and Alex Jones.

About fifteen years after the last confirmed killing, the lead prosecutor, Giuliano Mignini, took a crazed dislike to Preston and Spezi sniffing around his fumbling investigation. He decided to claim that Spezi was planting false evidence to incriminate Spezi's most wanted suspect, and arranged for his car, computer, and phone lines to be bugged. Stupid interrogations, time-wasting jail terms, massive violations of the freedom of the press... honestly, serial killer stories don't intrigue me like they once did, but watching the writers of this story become players while the police stupidity escalates so wildly really makes for a striking and bizarre story.

It's said that the writer Thomas Harris attended at least one of the fumbled Monster trials, and chose to move his character Hannibal Lecter to Florence in one of his novels based on what he saw. He might have been inspired by Florence's art and culture, by the Monster's depravity, or by the whole "feeding to pigs" bit, which actually happened to some criminal on the far periphery of this case. No, he moved Lecter to Italy because the character could kill with impunity, so dumb are the local cops. Recommended as a curiosity.

Wednesday, May 7, 2014

March: Book One

What I try to do with reviews at this Bookshelf blog is keep it simple and spoiler-free, and let you know whether I'd recommend you pick up a copy of what I just read. Seems to work okay. This time, a brief review of March: Book One (Top Shelf, 2013).


Wow. What an excellent heartpunch of a book this is. Georgia Congressman John Lewis has teamed up with co-writer Andrew Aydin and artist Nate Powell (whose Swallow Me Whole I have been intending to read for years) to tell his story of the civil rights movement in comic form. I have certainly read of Lewis's role among many sitting down at lunch counters in Nashville department stores, suffering taunting and abuse while awaiting service. I've read about the beatings he received a few years later on the Selma-Montgomery March. I've never taken the time to read his own words before, despite his authoring at least two memoirs prior to this. Should've done that.

The first book of March - three are planned - takes Lewis's story from his childhood in rural southeast Alabama into his college days at Fisk University. Lewis became the chairman of the Student Nonviolent Coordinating Committee, inspired by hearing Dr. King on the radio. This first segment of the story ends on the promising note of Nashville's mayor making a public statement in support of desegregation, but readers are aware all through the book that this story is far from over, and it's going to get really ugly before it gets better.

Powell, it must be said, draws the absolute hell out of this book. I had no idea that I would like this artist's work so much. It's just a beautiful grayscale wash, dense with detail. Powell and Aydin have paced this story astonishingly well. It's just a masterclass in using the form effectively. Lewis's story is already both painful and incredibly inspiring; seeing the faces of the uncaring, unthinking thugs who stood in the way of social progress fifty years ago gives the narrative an almost impossible-to-bear extra weight. It's honestly and simply such a remarkable telling of the tale that it left me in tears. Anxiously awaiting the second volume, this is highly recommended.

Saturday, May 3, 2014

Banzai Battalion: Just Another Bug Hunt!

What I try to do with reviews at this Bookshelf blog is keep it simple and spoiler-free, and let you know whether I'd recommend you pick up a copy of what I just read. Seems to work okay. This time, a brief review of Banzai Battalion: Just Another Bug Hunt! (Rebellion / Simon & Schuster, 2014).


I haven't checked in with the world of 2000 AD in far too long a time. I'm glad to see that the venerable comic's association with American publisher Simon & Schuster is still going strong, and that they're releasing good collections aimed at this market. One of the most recent is the 160-page complete collection of John Wagner's Banzai Battalion. This reprints every one of the characters' appearances, along with a few somewhat similar Judge Dredd episodes - similar in that they also feature robots - by many of the same creators.

The cover of this collection, originally used for their second story in March of 2000, features a wonderfully old-fashioned composition by Cliff Robinson which evokes any number of 1980s IPC comics. The little gunmen are the action figure-sized heroes of Banzai Battalion, who had two run-ins with Judge Dredd. They are actually semi-sentient pest control droids who keep finding themselves thrown into situations where human criminals become the pests they need to stamp out

A strip like Dredd requires an astonishing number of new concepts and new scenarios thrown at it every week, and every so often the new supporting players take on a life of their own. Wagner and Henry Flint crafted the Battalion's first appearance in 1999, giving the little robots the over-the-top personalities of older war comic heroes. Captain Bug Stomper - "He's a legend in pest control!," people keep telling us - tries to do things by the book, until his men persuade him to charge into glory for the greater good.

A year later, they returned in another Dredd story, this time drawn by the amazing Cam Kennedy. Since their human owners died during one of the Dredd world's occasional catastrophes, and since they keep making themselves useful, the droids are sent by Dredd to join Justice Department in some capacity, but when they reappeared in their own series in 2001, they had to take the initiative to strike out on their own.

Now drawn, brilliantly, by Ian Gibson, the resulting story is a very silly, over-the-top homage to old war comics, with the blustery, true-blue Captain Bug Stomper leading his troops on an expedition through Mega-City One that leads them to a wonderful new garden in which to fight insects. The garden, introduced more than fifteen years previously in a memorable Dredd adventure, becomes the battleground for rival teams of robots and a cute parody of another old comic character, IPC's General Jumbo. As leads, Stomper and the team were kind of limited, and their appearances run to a total of only 19 episodes, but they're clever and hilarious. The artwork is consistently first-rate, and I love the masterful way that Wagner mixes both knowing parodies and old continuity. Neither is essential for following the adventures, but they are mind-blowing little Easter eggs for old fans.

There are many things to love about the Judge Dredd universe, and one of them is the way that the series can wear different hats and be an action strip one week, a grim drama the next, and detective fiction the next. For readers who enjoy the bonkers, oddball comedy of the future, then this is a terrific book, certain to leave you laughing aloud and very impressed with Wagner's skill at making this weird, wild world work. Highly recommended.

A PDF of this book was provided by the publisher for the purpose of review. If you'd like to see your books (typically comics or detective fiction) featured here, send me an email.