Showing posts with label jill thompson. Show all posts
Showing posts with label jill thompson. Show all posts

Tuesday, December 28, 2010

Hellboy / Beasts of Burden: Sacrifice

What I try to do with reviews at this Bookshelf blog is keep it simple and spoiler-free, and let you know whether I'd recommend you pick up a copy of what I just read. Seems to work okay. This time, a brief review of Hellboy / Beasts of Burden: Sacrifice (Dark Horse, 2010).



There's no getting past it; I do have a problem with this book's ending. I just didn't get it. I'd rather address it at the start of this writeup than end on a sour note, though, because it's otherwise a terrific book. I just didn't understand what happened after the climax. In this new one-off from Dark Horse, the paranormal investigator Hellboy - you know him; he was in a couple of movies and some very good comics - runs across the dogs and cats from Dark Horse Comics' latest minor sensation, saves the world with them and then... well, he leaves the woods telling one of them that he'd be right back and the pug looks at him funny. Hellboy returns to the farm where the adventure began and evidently decides against going back, and then the last page confused the issue even more.

See, the last two pages might have left me scratching my head, but the other twenty-odd had me grinning from ear to ear. It might not be the best Beasts of Burden adventure, but there are certainly far worse Hellboy stories. Jill Thompson's artwork is reliably gorgeous, whether painting cute little puppies and pretty wood landscapes or ugly tramp hideouts and golem-like monsters with discarded human skulls for heads. Her Hellboy is really great, and I love the sense of confidence he portrays, and especially the way the dogs scatter and scurry around him, little blurs of motion caught in freeze frame. I especially liked a very quick scene where Hellboy takes in his new allies with barely a pause and moves on.

I call Beasts of Burden a minor sensation, and I'd like to expand on that. Thompson and writer Evan Dorkin have come up with one of the best and most genuinely original concepts in American comics in ages, and have been quietly telling stories that seem to get a good bit of critical praise, but I don't know that this has translated into the massive sales that such a neat series deserves. We all talk big about wanting to reward originality in fiction, and wanting to see new and clever ideas that haven't been done before. There's a great big beautiful hardcover collection of the previous Beasts of Burden stories, and hopefully this little one-shot will prompt more of Hellboy's many fans to give it a shot. You should, too, if you enjoy horror or black comedy at all. It's a hugely rewarding and very good series, and I'm looking forward to Dorkin and Thompson's next adventures with these characters.

Tuesday, October 12, 2010

The Invisibles: Apocalipstick

What I try to do with reviews at this Bookshelf blog is keep it simple and spoiler-free, and let you know whether I'd recommend you pick up a copy of what I just read. Seems to work okay. This time, a brief review of The Invisibles: Apocalipstick (Volume Two) (Vertigo, 1995)



Oh, my. Is this ever more like it. Rereading the first collected edition of Grant Morrison's nineties series The Invisibles had been an exercise in frustration, with the writer assuring us that wonderful things were in store for us, but that we had to wait patiently while he set up a very complicated board game with way too many pieces first. I still think that he just plain did that badly, but after the spectacular mess that was "Arcadia," things improve greatly - exponentially - with the stories in this volume.

Having said that, DC's collected editions department, which seems to routinely manage twenty-nine belching mistakes for every moment of greatness, didn't win themselves any awards for the way that they collected The Invisibles. The first episode reprinted here ties up the loose ends and resolves the cliffhanger ending to the first book, and really should have been included there. Illustrated by Jill Thompson, it finally lets us watch the members of the team in their mystical, ass-kicking glory and it's a pleasure to read. Had it been included in Volume One, it would have ended things on a high note and left readers demanding more, rather than scratching their heads wondering what all that French Revolution time travel nonsense was.

Next, we've got the first moments of pure genius in the series, with three stand-alone episodes. These are illustrated by Chris Weston, Steve Parkhouse and John Ridgway, and flesh out the universe that we're seeing.

In any other book. Weston's and Ridgway's episodes would be duking it out for supremacy, but Parkhouse's is the runaway winner. It's called "Best Man Fall" and it's one of the best single issue comics ever printed. Period. Telling you why would ruin it. It's a tough guy lout's story, and it's completely captivating watching him try and hold a difficult life together, and if you're like me when I first read it - I was living in UGA's Family Housing at the time and for some reason, I felt like getting off the bus home and enjoying the sun and read this episode under a tree in the Myers quad - then it will be right at the point towards the end where it's revealed why you're following this character that you'll even start to wonder what his connection to the overall narrative is. It's so damn amazing that I clearly remember where I was when I read a funnybook almost fifteen years ago.

That, I think, would be the only real downside to starting The Invisibles with this book over the first. The payoff-PUNCH-payoff-PUNCH-payoff-PUNCH ending to "Best Man Fall" loses one punch if you haven't read the first book. So there's your tradeoff: if you start with the second book, you'll be more patient and understanding of why you might have to struggle through the first, but if you start with the first, then you get one extra punch from "Best Man Fall."

So anyway, Thompson returns to art duties as Morrison returns the story to the lead characters, focusing on the magical transvestite Lord Fanny and the international ass-kicker King Mob (Gideon) as the protagonists all try to track down their errant new member. Dane, the not-likeable-at-all audience identification figure, is mostly absent from this book, having told these terrorists to leave him alone at the end of the first.

This three-part chunk is really entertaining, and Thompson's art is much better suited to it than her previous work on the series. Despite the powerhouse story, the first episode reprinted here is a notable art stumble, with a bullets-n-fast cars pace that leaves her looking out of place. Thompson's much better able to capture Lord Fanny's present in a drag club and past in rural Mexico, and she pulls this off right at the point that Morrison's theories of time travel start to make sense.

In The Invisibles, and here's where it gets tricky, past and future are much closer to any point in the present than just about any other fictional construction (or world). Just as Lord Fanny is flashing back (for the reader's benefit?) and, shockingly and just for one panel, forward (for her's?), there's a grand page with King Mob consulting his eighty-something friend, Edith, about finding Dane and she makes a curious comment about she and Gideon having been intimate once when she was 26, long before he could have been born. I've said before, and I'll keep saying, that Morrison uses both flashbacks and foreshadowing better than anybody else in comics. Under him, they're two sides of the same coin, and he knows exactly where to place it, every time. When Morrison reached the payoffs - there are two, unforgettable - of this comment, I was literally in tears. It's that damn good.

The other thing Morrison does better than anybody else is cliffhangers. Part two of this story ends with Lord Fanny on her knees in one hell of a mess, and I think, when it was originally published, that the next thirty days were just about the longest in my life.

The book ends with Lord Fanny's and King Mob's stories unresolved, and Paul Johnson on art chores for a curiously low-key episode. This one finds Dane learning more about his powers and purpose just as the series' principal baddie, an ass of a toff called Sir Miles, catches up with him. At this stage, from the snatches we've seen in other episodes, Sir Miles is a real cardboard villain, and one of the series' few misfires. A scene in Ridgway's episode that sees him and his fellows unconcerned about a servant's death doesn't come across as monstrous or sinister, but unbelievable and comic. There's better in store for this character, but at this point, Dane becomes more interesting and sympathetic at the expense of Sir Miles. Also notable here, Johnson uses a really neat art trick to show off the manifestation of Dane's powers as we learn why the Invisibles want him to be called Jack Frost.

Overall... maybe I was wrong last time and readers really should suffer and struggle through book one first, but I think that it's almost what-side-of-the-bed-is-this close as to how I feel now that I've read both. I absolutely think that anyone who likes comics should read The Invisibles. Toss a coin and pick up either the first or the second book. Watching it unfold in either direction is an absolute joy. With, you know, occasional rough bits.

Wednesday, September 15, 2010

The Invisibles: Say You Want a Revolution

What I try to do with reviews at this Bookshelf blog is keep it simple and spoiler-free, and let you know whether I'd recommend you pick up a copy of what I just read. Seems to work okay. This time, a brief review of The Invisibles: Say You Want a Revolution (Volume One) (Vertigo, 1994)



In the cold light of day, this is... a very, very flawed book. It's a story where I found myself apologizing for a full half of its contents for many years, assuring newcomers that it's "difficult" but it improves tremendously. That's not quite true. While Grant Morrison's Invisibles indeed improves hundredfold and presents some completely amazing stories by the time it winds its way to a remarkable conclusion in its seventh volume, this first book is more than difficult, it's a downright painful slog. Half of it is pretty good, a quarter of it is okay, and the last quarter is the pits, just dire. If I ever told anybody - oh, hell, I told many - to start reading The Invisibles with this book, I don't need to apologize for the story, I need to apologize to them.

That said, The Invisibles was a comic series written by Grant Morrison for DC's Vertigo imprint from 1994-2000. It ran for 59 issues which are collected in seven trade paperbacks with wildly divergent designs and no sense of uniformity, which I can't stand in book series. I suppose that puts me on the side of the villains in this tale. The Invisibles are a secret society of anarchists and chaos magicians who have been waging an underground war against... well, here it falls down a bit. Would it help if I explained that the villain in this comic is the same villain as in the TV series The Prisoner?

Mentioning The Prisoner is important, because much of The Invisibles' iconography is informed by British culture, particularly television culture. There are bits later on where we meet characters who are, effectively, Jason King and Detective Inspector Jack Regan, and a key moment in episodes two and three of the first story, involving baddies dressed like fox hunters, is pulled from the Avengers episode "Escape in Time." (The Invisibles is hardly the first comic series to pilfer Peter Wyngarde and Diana Rigg; just ask the Hellfire Club.) The first issue of the series, in which Dane McGowan rebels against his boring Liverpool life and vandalizes his school, features a teacher who echoes "Mr. Liberal" from a celebrated Grange Hill parody.

So there are lots of references which will appeal to fans of British TV, but readers unfamiliar with these programs will have a tougher time finding an entry point. Morrison structures this story in a very unusual way; the result is pretty tough to wade through. Having identified Dane McGowan, for some reason to be explored later, as their latest recruit, a British-based cell of magic-using terrorists and freedom fighters has to break him out of a sinister prison - slash - reindoctrination center and leave him on the streets of London for a few days in the company of a homeless magician. He gives Dane a crash course in a new philosophy before the cell is ready to take him on for his first assignment: traveling back in time to the Reign of Terror to rescue the Marquis de Sade from evil Cyphermen and bring him to the present.

To say that Morrison throws readers in the deep end is an understatement. The readers' identification figure, Dane, is a completely unlikeable jerk and most of the rest of the core cast don't even get introduced properly until halfway through this book and then this first mission is... well, it's a narrative mess and a huge miscalculation. That's a shame, because the series starts out pretty strongly, albeit uncompromisingly densely, before derailing.

The first four of the eight issues here are illustrated, gloriously, by Steve Yeowell. They contain some really amazing moments which are worth revisiting, and the fantastic way that Morrison uses foreshadowing and flashbacks means that readers who stick with the series do get to revisit them in surprising ways. There's a beautiful scene where Dane and his homeless mentor, Tom, are on a swingset and Tom sees a couple dressed in 1920s period clothing arguing. There's another great moment when a riot squad finds a grenade without a pin, and the whole series at its best is like this, a memorable story punctuated by unforgettable moments.

Yet "Arcadia," the four episodes illustrated, not as gloriously, by Jill Thompson, presents a mess that's far more dense than the story which preceded it, without the punctuations. The Cyphermen are groovy villains - like the Sheeda mentioned in this blog earlier this week, Morrison seems to specialize in creating Doctor Who villains for other projects - but the Invisibles' objectives in this story are muddled and unclear. Thompson's artwork - I won't criticize it overmuch as she's since developed into a quite remarkable painter - lacks the dynamics necessary to keep the events punchy, although she does create a really memorably grotesque image in the head of John the Baptist being used to power some phantasmagorial machine.

The problems here are mainly down to Morrison, who fails to sell what the purpose of the excursion is, and, among other things, what the darn head is doing as part of the narrative. While Morrison remains one of the most wildly imaginative voices working in comics, and often the most entertaining, he's inconsistent, and once in a while drops the ball badly when pacing a story's structure. During the climax of episode eight, bringing most of this book's events to some kind of resolution, Dane and his ally Lord Fanny are desperately fighting off an assassin in a fast-paced scene, while "simultaneously" in two other time zones, the other characters are involved in much slower-paced, almost languorous, dialogue-heavy sequences.

I certainly recommend The Invisibles as a whole; there are amazing sequences in the stories that follow this one. Honestly, though, I think newcomers might do better to start with book two, which I'll be rereading next, and plan to come back to this one after book four.

Sunday, August 29, 2010

Beasts of Burden: Animal Rites

What I try to do with reviews at this Bookshelf blog is keep it simple and spoiler-free, and let you know whether I'd recommend you pick up a copy of what I just read. Seems to work okay. This time, a brief review of Beasts of Burden: Animal Rites (Dark Horse, 2010)



I've been enjoying Evan Dorkin's wild comedies for so long that I raised an eyebrow about his latest project, a supernatural horror story. It didn't help that it follows a gang of neighborhood dogs - sorry, but dogs are my least favorite animals - and that it was illustrated by Jill Thompson, whose previous pen-and-ink work I've never embraced. Turns out I was quite spectacularly wrong on every front.

As for the artwork, it turns out that whatever I thought of Thompson's linework, as a painter, she is quite superb. Not only is her comic storytelling very clear and well-designed, but she captures the emotions of her characters very well. These pages really look terrific, and leave me curious to see more from her in this style.

Her style is the perfect complement to a fascinating, really intelligent take on horror which could have been very silly - the premise is ridiculous - but, played straight, ends up being very dramatic and occasionally chilling. A group of neighborhood pets is charged with joining a wide-ranging animal defense of our world from supernatural threats. That Dorkin is able to rein in what could have been goofy and turn it into something frightening really impresses me.

The stories collected in this book originally appeared as one-offs in various anthologies released by Dark Horse Comics before it got its own four-issue miniseries. Each chapter is its own stand-alone short story with various subplot threads developing the background and increasing the tension as the book continues. Probably the most amazing is a chapter in which a new mother dog comes to our heroes for help finding her missing puppies. If the last page of that story doesn't chill you to your soul, you're lacking one.

Dark Horse has done a wonderful job packaging this collection in a reasonably-priced hardcover. It's fleshed out with sketchbook material from Thompson and notes from Dorkin and just oozes quality. I highly recommend this for all readers, and expect to reconsider it in December as a potential book of the year nominee. I was very, very satisfied and am sure you will be, too.