Wednesday, June 17, 2009

Danger Girl: Odd Jobs

Here's how this works. I read a book or two and tell you about them and try not to get too long-winded. This time, a review of Danger Girl: Odd Jobs (DC/Wildstorm, 2005).

Danger Girl was a wonderful little idea for a one-off miniseries. I certainly enjoyed the original story (and reviewed its excellent little collected edition some years back), but man, this is not a concept that travels well. It's pretty much as pointless as sequels to National Treasure, only some part of me thinks that they did those, too.

Basically, after the original seven-part series, the creators put out periodic one-shots and shorter serials with the characters. This skinny paperback, out of print and priced extraordinarily high by Amazon sellers, collects three of these one-off stories, written by J. Scott Campbell and Andy Hartnell, with art by Art Adams, Joe Chiodo and Phil Noto.

Nothing happens in them. In the original series, there was a lovely tongue-in-cheek vibe, but also a genuine sense that the characters were up against impossible odds and a sense that the storyline actually mattered somewhat. These are frothy throw-aways, as deep as Scooby Doo. Phil Noto's artwork is certainly gorgeous, but when the characters are actively pointing out the similarities between their Hawaiian adventure and the one on The Brady Bunch, you're not even looking at good popcorn, but rather that stuff you get in vending machines.

I got my copy for three bucks from Great Escape in Nashville, but the darn book is out of print and priced at three figures by sellers on Amazon and eBay. Check it yourself by clicking the image. I'd get a seller's account and dump my copy for that price in a heartbeat, if the books on offer weren't just sitting there with no bids.

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