Showing posts with label doug moench. Show all posts
Showing posts with label doug moench. Show all posts

Sunday, January 16, 2011

Essential Godzilla

What I try to do with reviews at this Bookshelf blog is keep it simple and spoiler-free, and let you know whether I'd recommend you pick up a copy of what I just read. Seems to work okay. This time, a brief review of Essential Godzilla (Marvel, 2006).



Every couple of years, I find myself returning to this flatly ridiculous comic book and willfully overlooking the giant stack of problems with it. Overwritten narration, utterly terrible art, laughably poor designs, the inclusion of a little Johnny Sokko-wannabe screaming "no, don't hurt Godzilla!" every eighth page, the entire last third of the book, wherein, at one point, a shrunken Godzilla is spirited around Manhattan in a coat and hat... as really dumb comic books go, Marvel's mid-seventies Godzilla title is in a class by itself.

The original seventies Godzilla film series had already concluded when Marvel licensed the property for a two-year run written by Doug Moench. It's mostly drawn, badly, by Herb Trimpe, except when he was not available and some even worse artwork by Tom Sutton was provided. In it, Godzilla attacks America, only it's not so much an "attack" as a curious day outing. Every so often, Godzilla saves Salt Lake City or someplace from space monsters and then wanders off into the sunset, leaving the hapless stooges from SHIELD to hope that the next time he shows up, he doesn't blow up any oil refineries again. Nobody seems to want to actually follow Godzilla anywhere.

I enjoy this collection in part because of the nice nostalgia factor - naturally, I loved this funnybook when I was nine - and in part because of just how amazingly idiotic it all is. You'll really have to work hard to overlook that stupid, whiny kid who seems to have security clearance to everywhere and ends up, inevitably, piloting a giant robot for about seven episodes, but given a remit to entertain nine year-olds, Doug Moench did a serviceable job. It will make you wish that he'd been teamed with a better artist, though. Not recommended, unless you were nine in 1979.

Wednesday, September 10, 2008

Rampaging Outlaws Nation

Here's how this works: I finish reading something, and I tell you about it, and I try not to bore you to death. This time, reviews, of sorts, of Outlaw Nation (Image, 2007) and Marvel Essentials: The Rampaging Hulk (Marvel, 2008).



There are certainly elements of genius here, and the seeds of a truly great tale. For my part, I can't help but find Jamie Delano's Outlaw Nation, originally published by Vertigo in 2000-2002, a really aggravating read for what it didn't accomplish. The series concerns a family of exceptionally long-lived miscreants called the Johnsons, who reside here and there in the American badlands, and whose exploits have been fictionalized by one of their own, a cousin named Story who went MIA in Viet Nam and finally made his way home many years later to find out what a mess he left behind with his family and his writing. Pursuing them is a half-blood relation who goes by the name Mr. Gloves and is the most sadistic thug you can imagine. Unfortunately, Gloves and his Howard Hughes-esque father have a lot more resources than Story and his ragtag associates, and Johnson blood can keep the old man going for decades more...

It's not fair to Outlaw Nation to burden a writeup with complaints, but while I did enjoy it, and find it incredibly fascinating, I also found it very frustrating. First up, Delano made the very odd choice to keep everybody's dialogue very naturalistic, and none of the characters discuss their background or their place in this wonderful tapestry, until a very natural time to do so emerges. In some cases, this doesn't come along for quite a few chapters. One thing that comic books can, and need, to do is contrive an appropriate way to forward information to the readers as quickly as possible. Delano's approach is more realistic, but leaves much of the first few issues very confusing the first time through. Put another way, had I been reading this as a monthly, I'd have dropped it after the second issue.

There's so much threatening, without follow-through, in this book. I was actually reminded of The X Files around its third season, when every other week, Mulder would pull a gun on Krycek or the Cigarette Smoking Man and everybody would yell at each other, but all that Quantico training would vanish under some gobbledygook about Mulder's sister and nobody would get a bullet between their eyes like you were hoping. This is like that.

Anyway, after 15 issues, just when a new plot complication was introduced along with some new characters, Delano was told he was cancelled and had four months to wrap everything up. So the conclusion is rushed, and I can't imagine he was especially pleased with it, but I was quite satisfied. The full run was collected in black and white by Image last year, and very nicely priced. This was originally a Vertigo book, so it's recommended for mature readers. Not emphatically, you understand, but it's certainly worth consideration.



Why, why, why did I buy this? What was I thinking?

Well, okay, I know. See, around 1976, Marvel decided to challenge Warren, publishers of black and white horror mags like Creepy, Vampirella and Eerie, with its own line of black and white magazines, which included this title. I never read one, and now the whole fifteen-issue run is available in one book. And it stinks, but it was 30%-off week at Borders.

So the book gives you nine stories which recount previously untold Hulk tales set between The Hulk # 6 and The Avengers # 1, for all seventeen people in America who demanded those tales be told. Then, recognizing the success of the Bill Bixby/Lou Ferrigno TV series on CBS, the magazine was rejigged to get rid of almost all the superhero elements, with only token weird science, lots of Banner being a sympathetic hero, and supporting characters including abused kids and elderly cancer patients. So there, half the book is retarded retconning of old Lee/Kirby material, stories so bad that Bill Mantlo later retconned the retcon into merely being a series of feature films on an alien planet, and the other half is the worst kind of mawkish million-dollar-movie melodrama. Don't buy this book during 30%-off week at Borders. Don't buy this book at 90%-off week at Borders, for that matter.

(Originally posted September 10, 2008 at hipsterdad's LJ.)

Wednesday, January 30, 2008

Essential Godzilla

Here's how this works: I finish reading something, and I tell you about it, and I try not to bore you to death.



In the summer of '83, aged eleven and lacking much money, I found the complete 24-issue run of this 70s Marvel comic at Cobb Stamp & Coin for $12. I rushed home to beg my parents for cash and was given my first lesson in earning money with a goal in mind. They said that if I mowed the lawn, they'd pay me $15. So I followed instructions and cut the grass and went back the next day for what would prove to be the first complete set of any comic I'd ever collected, and was pleased and thrilled with my purchase for a few years, before I dumped them at Titan for a quarter apiece in store credit.

But the real pain came immediately, as I'd foolishly played into my parents' hands. Oh, they paid me $15 a time, but I was nevertheless conscripted into cutting the grass for years afterwards. Even after the Godzilla comics I'd bought in '83 were long gone.

Had you told me then that I would one day buy these mediocre Marvel Godzilla stories again for my own son, I'd have thought you were crazy. But time makes liars of us all, and I take some solace in knowing he turns eleven in a couple of months, and his butt'll be cutting the grass before Memorial Day. Except I'm no tyrant; I'll pay him $20. Recommended for nostalgists and under-15s only.

(Originally posted January 30, 2008 at hipsterdad's LJ.)